shawn.eckley Posted June 9, 2021 Posted June 9, 2021 Hi; I'm investigating replacements for our current 3D rendering system. I'm currently looking at Unigine. I'm seeing videos or tutorials on how to create a new C# project but i can't find anything on how to add it to an existing project. Another question. Our application is a winforms and a WPF control to host the existing 3D Rendering control. How can you incorporate unigine into a WPF control? Shawn
silent Posted June 9, 2021 Posted June 9, 2021 Hi Shawn, WPF integration sample you can find in <SDK_Install_Dir>/source/csharp/apps: main_winform - WinForms sample integration main_wpf - WPF sample integration wpf_multiple_window - WPF with multiple viewports Please, keep in mind that these samples are only intended to work with the latest .NET 5 SDK (no .NET Framework 4.x support anymore). I would recommend to start with these and if you still have any questions left after initial integrations - we can discuss them later. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
leon.dong Posted September 23, 2022 Posted September 23, 2022 Ungine is robust enough to support running on any .net 4.0 or above ,both winform or WPF .
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