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Import other FBX into the build without editor


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Posted

Hi !

I would like to know if we can use built-in runtime import (Import System) and import FBX files with the C++ API in a build but without the Editor in the Community version ?

Thanks !

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  • 4 months later...
Posted

Sorry to reply here, but I couldn't find it in the Engineering edition, can you help please?

 

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