anthony.liot Posted August 23, 2011 Posted August 23, 2011 I have a little bug in iOS with gui, I have an WidgetHBox with many WidgetSprite. Each sprite have 4 callbacks gui_enter gui_leave gui_press gui_clicked. Sometime when i press i just receive an gui_enter no more. I try to put an setFocus when i receive the gui_enter and i receive the event press but with this solucion sometimes i don't receive the clicked évent. BTW i detect the same bug with WidgetFlash when i have an Button the press have many trouble. It's nécessary to press two Time for receive the onpress event (one for give the focus i suppose) May be i do something wrong but the same code work fine on PC/Mac Thanks
manguste Posted September 1, 2011 Posted September 1, 2011 Could you send some minimal test case for us to reproduce this problem?
anthony.liot Posted September 1, 2011 Author Posted September 1, 2011 Yes on your Sample widget flash. You use button with in thé fla détection of onRelease function. Just change for an onPress an put trace, thé problem will be appear
manguste Posted September 2, 2011 Posted September 2, 2011 Could you send us the swf file with this issue please?
anthony.liot Posted September 2, 2011 Author Posted September 2, 2011 Of Course :) http://v3.actisku.com/tmp/debug/menu.fla http://v3.actisku.com/tmp/debug/menu.swf In my fla i put trace and call when i press and i release the button, it's necessary to clic many time for have the press event. Just one precision it's only on ios i have the bug :(
anthony.liot Posted September 24, 2011 Author Posted September 24, 2011 Hi manguste, I relaunch the post, i want know, if you have the same bug, and if i have a solution :)
manguste Posted September 29, 2011 Posted September 29, 2011 Sorry, still checking it :) But as soon as we find where the problem lies, we will immediately let you know.
anthony.liot Posted October 3, 2011 Author Posted October 3, 2011 Great, thank you !!! Have you an idea, when come the next SDK ?
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