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load_runtime() :unknown ""asset guid error


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Posted (edited)

I cleaned up the guid using the Cleaner tool, erased the .runtimes folder and guid file, and ran the editor again, but the error was not resolved.

What should I fix?

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Edited by dongju.jeong
Posted

dongju.jeong

Cleaner tool can't actuall fix all the errors of your project. In order to give you more information we would need to check your project first.

Try to find out from where this guids are comes from (check guids.db and all the .node / .mat / .meta / .world files). That can be some missing files from the light baking, that probably doesn't affect the project at all.

Thanks!

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Posted

Guids.db does not contain problem guid.

 

There is an error in the console of the editor, is it related to a guid error?

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Posted

Hi dongju.jeong,

This error can't occur cause of .meta files without the referenced asset. Usually it happens when you delete file but not it's .meta by using OS file manager. Or it might happen when you delete file in your VCS but the .meta stays versioned. We will improve this behavior in future releases by additional validation of lost assets, but for now you can only fix this manually. Not very convenient, but the fastest way to locate .meta files without assets is to search with GUID from error through guids.db, and then, manually delete .meta from lost asset.

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Posted

vvvaseckiy

I searched for error guid in guids.db but couldn't find it.

I found the meta file directly in the file explorer and erased it.

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