ashwin.sudhir Posted August 30, 2011 Posted August 30, 2011 engine.world.getIntersectionObjects() has an overload that searches for intersections inside an axis-aligned box. Is there a way to perform such an intersection/containership test using an Oriented Box? Thanks, Ashwin.
ulf.schroeter Posted August 30, 2011 Posted August 30, 2011 See documentation for details. If axis-aligned box or sphere doesn't fit your needs you might "mis-use" third-option frustum volume for approximation of your oriented box.
ashwin.sudhir Posted September 5, 2011 Author Posted September 5, 2011 Yes ulf, that's what I thought too...gonna try using an 'ortho' frustum as an Oriented Box :)
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