Wimo135 Posted January 2, 2022 Posted January 2, 2022 I have a boat mesh with global water and a physical water. When i Put the mesh in the water, the water clips inside of the mesh like this. How can i fix this?
silent Posted January 3, 2022 Posted January 3, 2022 Willk1234 You need to use Field Spacer for this: https://developer.unigine.com/en/docs/2.15/objects/effects/fields/field_spacer/ 1 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Wimo135 Posted January 3, 2022 Author Posted January 3, 2022 Hi, i tried the filed space method and it worked. But is there anyway i can make it properly fit to my mesh. Thanks.
silent Posted January 4, 2022 Posted January 4, 2022 I'm afraid, no. But you always can combine multiple shapes to get a good approximation of the ship's inside volume. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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