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How to define playable area


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Posted

Hi all, 

 

This seems like something simple but I cant seem to figure out. How can you define the extents of the playable area of the environment? I want to explore how to create an archviz environment that can be 'played' using a first person controller similar to your fox hole demo, but want to set the bounds of which part of the world can be played in. For instance in the fox hole demo there is a limit to the playable area, how can we define this boundary? 

 

Many thanks, 

 

Ben

Posted

Dont know if that is exactly in the foxhole....

Do you mean a bounding box around a scene, to not go further away?

I guess then just do some boxes around and make the camera collide with them?

Best.w.

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Posted

Hi Werner, 

Thanks for getting back to me - now that you explain it like that it does sound obvious! 

 

Cheers, 

Ben

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