steve3d Posted September 20, 2010 Posted September 20, 2010 I recently met 2 bugs in unigine, engine.app.setTitle support utf8 encoded string, that's good, I set the title in world's init function, after that, I switch to another resolusion, the title becomes random string. can not switch to fullscreen mode, it becomes 2 result, either 640x480, fullscreen, or prompt can not set to 1280x720 fullscreen. random string app title the second problem I've seen in this forum.
ulf.schroeter Posted September 30, 2010 Posted September 30, 2010 With new UNIGINE release we also encounter fullscreen problems when trying to switch from windowed mode to fullscreen mode. UNIGINE shows "Can't apply settings" mesage box with no further error message and stays in windowed mode. Problem reproduceable with DX9 and OpenGL on different machines running WindowsXP. Using earlier UNIGINE versions on same machines does not show this problem and switch between windowed/fullscreen flawlessly (so it does not seem to be a driver issue)
binstream Posted September 30, 2010 Posted September 30, 2010 There is a bug with fullscreen mode indeed, it's already fixed. We can send hotfix if you're interested.
ulf.schroeter Posted September 30, 2010 Posted September 30, 2010 There is a bug with fullscreen mode indeed, it's already fixed. We can send hotfix if you're interested. Hi Denis, yes, of course we are interested :)
binstream Posted September 30, 2010 Posted September 30, 2010 The hotfix is available in the "Downloads / Unigine Source SDK" section of the portal (accessible to source licensees only). Direct link: https://developer.unigine.com/fileserver/download/Unigine-2010-09-07_appwindow_hotfix.zip
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