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Option matériaux ios4 VS ios5


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Posted

I ha ve an bug on my material on iOS 5, i use the option

 

<options alpha_test="1" two_sided="1"/>

 

on iOS 4 i don't have problems, but on iOS 5 my man lose this hair

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Posted

Sorry for insist, but with the new version of ios, i need to make all my iPad project compatible with that, can you give me info about the bug. I try other little iPad game and i have the same artifact on my materials. I need to do correction on all my project

Thanks

Posted

Hi Unigine Team, have you any idea about my problems?? Can you give me a sign if you have the same bugs or if you have an solution??

 

Thanks

Posted

Sorry, any news about iOS 5 compatibility ????

Posted

Terribly sorry, Frustum will be able to check this bug only in about 2 weeks :( A new editor is eating all of his time right now.

Posted

This is a SEVERE iOS problem and requires immediate attention! We plan to release our game to press tonight but cannot due to this bug!

 

It is directly related to alpha test on iOS 5.0... 4.3 works great.

Posted

This is a driver bug.

Fast workaround is to remove "sample.w = sample.w * scale;" line from texture2DAlpha function of data/core/shaders/simple/common/fragment_base.h file.

Posted

Thanks frustrum, than you very much, the solucion work for all my project, i can release my update.

 

Thanks

  • 2 weeks later...
Posted

I have same problem too. Workaround works.

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