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ObjectMeshDynamic::removeVertex


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Posted (edited)

Hi

I want to make mesh editing functionality at runtime.

When calling ObjectMeshDynamic::removeVertex(0,4,1)

"Vector::set(): bad index" error occurs.

What is internal operation of "removeVertex" ?

Does it delete some buffer area?

s.jpg

Edited by dark99
Posted

dark99

Is it possible to check the minimal reproduction sample? removeVertex is simply deleting the vertex and doing indices adjustments. Not sure why you have that kind of error on your end.

Thanks!

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Posted

I think it was my mistake. It works good in simple test code.

Thanks.

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