wang.pei Posted June 21, 2024 Posted June 21, 2024 I have a node with a decal(DecalOrtho) child inside, the decal show normally in main viewport, but can't be seen in WidgetSpriteNode viewport. Dose WidgetSpriteNode support decals?
bmyagkov Posted June 21, 2024 Posted June 21, 2024 Hello! 3 hours ago, wang.pei said: I have a node with a decal(DecalOrtho) child inside, the decal show normally in main viewport, but can't be seen in WidgetSpriteNode viewport. Dose WidgetSpriteNode support decals? May I clarify which SDK you are currently running? There should not be any issue with that in the actual 2.18 release. At least with our sample below everything proceeds as expected. Perhaps, some snippet from you could help to address this issue more precisely. int AppWorldLogic::init() { WidgetSpriteNodePtr sprite = WidgetSpriteNode::create(512, 256); sprite->setLifetime(Widget::LIFETIME_WORLD); WindowManager::getMainWindow()->addChild(sprite, Gui::ALIGN_LEFT); NodePtr node = World::getNodeByName("sphere"); sprite->setNode(node); sprite->setCamera(Game::getPlayer()->getCamera()); return 1; } Thanks!
wang.pei Posted June 21, 2024 Author Posted June 21, 2024 @bmyagkov The version is 2.6.1.1 sim edition.
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