kgregor Posted August 6, 2024 Posted August 6, 2024 When it can be expected? Maybe this year? In similiar way that Unity does it.
silent Posted August 7, 2024 Posted August 7, 2024 Right now, we don't have plans to implement navmesh generation directly inside the editor. The suggested approach is to utilize Navigation Sectors along with code to generate routes: https://developer.unigine.com/en/docs/2.18.1/code/usage/navigation_and_pathfinding/routes/ Also you can contact UNAIT developer in order to get access to the powerful navigation toolset: Thaanks! 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
Mikhail_K Posted August 22, 2024 Posted August 22, 2024 (edited) You can also check this: https://github.com/recastnavigation/recastnavigation Edited August 22, 2024 by Mikhail_K typo
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