Amerio.Stephane Posted April 22, 2025 Posted April 22, 2025 Hello, Selected Nodes Outline appearance is incorrect when the Screen Border Width and Height are non-zero, and it flashes a lot: It becomes even worse when an upscaler is activated. Note: Border extension is vital for us because we use adjacent LED walls with multiple slaves.
silent Posted April 22, 2025 Posted April 22, 2025 Hi Stephane, Both issues are added to our internal tracker and we are working on fixing them. I believe the easiest workaround for the border issue would be to set it to 0/0 in the Editor settings and enable it via code only when running the actual simulator. It’s not an ideal solution, but it might serve as a viable temporary option while we continue working on a proper fix. As for the upscaler—it’s a bit more complex, as it will require an engine update. We’re actively working on improvements in that area, and we hope to include them in version 2.20. In the meantime, a similar workaround could be applied: enable the upscaler only during the final simulator run. Thanks! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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