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shoreline wetness disapears, when water occluded


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Posted


The shoreline wetness effect disappears when the water surface (global water) is completely covered, even though it should be visible (distance to water surface in wet range). This causes flickering. Is there a way to keep water rendering even when covered by other surfaces?

  • 4 weeks later...
Posted

nexys.stormcloud

Thank you for reporting this bug!

We’ve successfully reproduced the issue in our test scene. Unfortunately, there is currently no known workaround.

We plan to address this in a future updates (after 2.20 release).

How to submit a good bug report
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