Amerio.Stephane Posted May 6, 2025 Posted May 6, 2025 Hi, Now the Editor supports disabling the select-ability in the viewport for nodes - and this is so great! - but it introduced a bug: you can't "drop to ground" a node if the ground can't be selected by clicking in the editor. Too bad! Context: our ground/landscape is cluttered with lots of small objects, so all landscape/water are voluntarily un-selectable by clicking in the Editor Viewport so it's easier to select clutter.
silent Posted May 7, 2025 Posted May 7, 2025 Hi Stephane, Interesting use-case :) We would need to think how to better handle such scenario inside Editor. I will create a feature request in our internal tracker for that. Thank you for the feedback! How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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