donaltrung Posted June 6, 2025 Posted June 6, 2025 Hello, sorry if it is stupid question. I'm working with Unigine in Ubuntu 24.02 and I want to build final build of application for Windows. I've read this articles https://developer.unigine.com/en/docs/latest/editor2/projects/build_project?rlang=cpp to find the way but I couldn't find needed thing. Can someone help me? Thanks!!!
bmyagkov Posted June 6, 2025 Posted June 6, 2025 Hello! 28 minutes ago, donaltrung said: Hello, sorry if it is stupid question. I'm working with Unigine in Ubuntu 24.02 and I want to build final build of application for Windows. I've read this articles https://developer.unigine.com/en/docs/latest/editor2/projects/build_project?rlang=cpp to find the way but I couldn't find needed thing. Can someone help me? Thanks!!! Currently, Unigine does not support cross-platform builds—for example, building a Linux application from Windows or vice versa. This means the build must be performed on the operating system it targets. That said, you can still share the same project across platforms. For instance, it's possible to work on the project from different operating systems simultaneously and keep both Windows and Linux binaries in the /bin folder. To do this, create a new Windows project and copy its /bin contents into the Linux project folder (or the other way around). While the underlying build systems differ, the source files themselves are reusable across platforms. Hopefully, future updates will introduce support for cross-platform builds. Thanks!
donaltrung Posted June 6, 2025 Author Posted June 6, 2025 Hmm, I think copy source files better than copy binaries.
bmyagkov Posted June 9, 2025 Posted June 9, 2025 On 6/6/2025 at 11:33 PM, donaltrung said: Hmm, I think copy source files better than copy binaries. Exactly, the intention was to share the same source files between two types of binaries, while keeping the project in a single folder accessible from both Windows and Linux environments simultaneously. Thanks!
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