Amerio.Stephane Posted October 17, 2025 Posted October 17, 2025 Hello, After a cleaning reinstall/migratioon to 2.20, and working a bit, we have again some warnings in the logs: FileSystemAssets::load_runtime(): unknown "d33f11f39b2c9529faeccf0cb890338e7bdff526" asset guid FileSystemAssets::load_runtime(): unknown "2e4c00f39ce99c21f2d87a0c9b6d1a46816e9826" asset guid FileSystemAssets::load_runtime(): unknown "eda137e096fe310d667569233f24f07dcf15e1ad" asset guid FileSystemAssets::load_runtime(): unknown "468dfb5db5d0bd5d63ecfbd4e40513122229697c" asset guid FileSystemAssets::load_runtime(): unknown "04097ef3d1effaab5a9306eef641204f3fe103ab" asset guid FileSystemAssets::load_runtime(): unknown "d2a352df86c2adbbbfe6afa8a23c4c62baabc770" asset guid ... They seem to be caused by runtime files with no matching assets. What could cause these recurring errors? Is there a way to quickly and easily purge these errors, apart from clearing and rebuilding all runtimes?
silent Posted October 20, 2025 Posted October 20, 2025 Hi Stephane, If there is no mentions in guids.db which file it is - the best option would be to regenerate runtimes. How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
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