hedkaoz Posted October 24, 2025 Posted October 24, 2025 I'm having trouble using "LightVoxelProbe", I don't know where those white spots of spheres come from, I don't have any spheres in the world, I thought they were reflections and any node with glass or reflective material like my whiteboard, I deactivated them and cooked again but the same thing continues, I deactivated particles and deflectors but nothing.
arizmenda Posted October 27, 2025 Posted October 27, 2025 Hey! Thanks for the report - we’ll try to figure out what’s going on. Those white sphere spots could be related to the engine bug, a driver issue, or something specific to the scene setup. Could you please share about your setup a bit more? Specifically: Your GPU model and driver version. The engine version you’re using. Voxel probe settings you’ve used or changed (screenshots are the best way). A small sample scene or project where this happens so we can try baking it locally (you can send it zipped to me in PM).
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