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Transparent smoke vs volumetric clouds


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I am trying to get a correct smoke vs clouds rendering order in following scene. 

smoke_vs_clouds.jpg.c4cf7f50dbd2ccdbd09d66cd990820f9.jpg

Whereas "Transparent Order" clouds render option is set to "Sort Transparent", both smokes are always rendered in front of clouds.

sort.jpg.a6dc0bb0b8a94c7f0b02501c2c3725f4.jpg

How can I get the highest smoke correctly occluded by clouds ?

Attached is the sample.

test_csharp.zip

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