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WorldTransformBone cannot be assigned to a bone


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Posted (edited)

Bones cannot be added to WorldTransformBone node:

  • Select the skinned mesh
  • Right click and choose Create -> Mesh -> Skinned Bone 
  • Select the newly added WorldTransformBone node
  • Click the Bones dropdown.  When clicking a bone name in the dropdown, the bone doesnt get selected and the box remains blank

 

Screenshot 2026-03-02 161413.png

Edited by webnetweaver
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  • Solution
Posted

webnetweaver

Thank you for reporting this issue. We will address it in one of the upcoming updates.

As a temporary workaround, please hold the left mouse button while opening and scrolling through the bones list. Releasing the left mouse button will select the bone that is currently hovered in the list.

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Posted

Thanks Silent.  That works!

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