TanukiDigital Posted April 1 Posted April 1 When importing an FBX mesh with morph targets in 2.21 into the new ObjectMeshSkinned format the morph/Surface targets do not appear to be importing, or at least they do not display in the parameter window. When importing the same .FBX into the ObjectMeshSkinnedLegacy they display just as expected. Is this a bug or is there perhaps new intended behavior for dealing with mesh Surface Targets in 2.21?
silent Posted April 2 Posted April 2 Thanks for the report! This widget is available for ObjectMeshSkinnedLegacy at the moment, but we plan to restore it functionality for the new ObjectMeshSkinned as well. 1 How to submit a good bug report --- FTP server for test scenes and user uploads: ftp://files.unigine.com user: upload password: 6xYkd6vLYWjpW6SN
TanukiDigital Posted April 4 Author Posted April 4 I can confirm that morph targets are indeed imported and working on the new ObjectMeshSkinned, they simply aren't displaying in the parameters window, like you mentioned. Thanks!
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