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Suggestion for UI/UX improvements


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Posted

Hello,

1/ When viewing the parameters of a read-only texture, everything is greyed out to prevent edition (good) but this also disables the ability to inspect mipmap levels or channels individually. I think these should always be accessible, as they don't modify the data:
image.png.eab6f5e58e51a80a6b6f6782e615fc76.png

Also, if read-only, you can still zoom-in with the right-click, but you can no longer pan with left-click.

2/ The tool "Cleaner/Similar assets" is super useful already, but when a *ton* of textures have been duplicated on import (for example), it would be a real time saver to be able to "merge them" from this tool (link all to one and delete the others) (maybe add some safe guards, like "only if same size"). Currently, I have to manually go through each duplicate and manually "relink" them.
Even better yet, let's have an option at import time to auto-merge strictly identical textures (checked by default).

Thanks!

Posted

Hi Stephane,

Thank you for your suggestions!

The first one seems straightforward and should be relatively easy to implement. The second, however, carries a bit more risk and will require some additional investigation.

In any case, I will create tickets in our internal bug tracker so these can be reviewed and processed further.

Thank you!

How to submit a good bug report
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