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Generate Decals utility


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Posted

Is there a way to update decals in .node files using Generate Decals utility?

It looks like it finds decals only in .world file. We had to re-generate all decals after we applied an engine update (unigine-sdk-2011-07-21). Many decals were not found. We are getting a lot of these messages: "Decal::loadWorld(): can't load ObjectDecal"

Posted

Not sure, but ObjectDecal texture coord handling has changed in last SDK. Maybe you have to run upgrade.py script for conversion of your .world file ?!?

Posted

Damn, we missed to add the upgrade rule for that, sorry.

We are to release another SDK update on Friday or Monday, I hope there will be a fix.

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