cory.sharplin Posted November 18, 2011 Posted November 18, 2011 I am trying just a basic export of mesh with 3dMax 2012 SP3 and 3dMax pops an application error "An error has occured and the application will now close" when exporting using Unigine plugin? All my other no Unigine exporters and software run fine in 3dMax 2012 SP3 Does the Unigine exporter work with sp3? This was working fine with 3Dmax2012 with out service pack? Can you let me know, anyway will rollback SP3 and test over the weekend. Cheers, Cory
manguste Posted November 23, 2011 Posted November 23, 2011 Both SP1 and SP2 work fine, our artists use them as I write this. Could not find SP3 on the official site though.
cory.sharplin Posted November 25, 2011 Author Posted November 25, 2011 Sorry issue for us was with SP2 - SP1 is working. I will upgrade to SP2 on the machine that is working and see if we still have the export issue.
cory.sharplin Posted November 27, 2011 Author Posted November 27, 2011 Max2012 sp2 works with Unigine export mesh. FYI - I can replicate an issue which crashes the exporter we have proven this on multiple machines. In Max2012 create a basic box then you use the 3Dmax send to Mudbox then in mudbox edit mesh then update link which sends new mudbox edit back to max then export to unigine and the exporter will fail. Fix – Run 3dMax2012 in Administrator mode, so far this has resolved the issue. Also, running (win7 64bit UAC on - Max2012sp2, mudbox 2012sp3, FBX 2012.2)
manguste Posted December 1, 2011 Posted December 1, 2011 Thank you for the info and good to hear there's a workaround to resolve this issue.
steve.brodie Posted February 12, 2012 Posted February 12, 2012 Same problem with 2012 64bit. It works until you close max, and then after max is restarted it has an error everytime. Running as administrator didnt fix it.
ivan.cuevas Posted February 13, 2012 Posted February 13, 2012 Same problem with 2012 64bit. It works until you close max, and then after max is restarted it has an error everytime. Running as administrator didnt fix it. This works for me: Remove Unigine plugins from its installation directory and start 3DS Max. Close the application. Copy Unigine plugins again and restart 3DS Max. It should work again. I created two .bat files to automate this process ;) Anyway, it would be nice if Unigine team could spend some time to fix this problem.
steve.brodie Posted February 13, 2012 Posted February 13, 2012 Thanks ivan. My work around was migrate back to max2010. I imagine it is a very simple fix, so would second getting this fixed asap.
cory.sharplin Posted February 14, 2012 Author Posted February 14, 2012 Unigine can you fix this please for the next SDK? thanks
manguste Posted March 11, 2012 Posted March 11, 2012 Fixed. Please, check the attachment. Max2012.zip 1
cory.sharplin Posted March 12, 2012 Author Posted March 12, 2012 Our initial tests confirm this update resolves the issue, thank you!
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